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Divinity original sin 2 talents levels
Divinity original sin 2 talents levels










divinity original sin 2 talents levels

  • Healing Tears - Send three healing tears around the player character to heal allies that walk within that radius for the next three rounds.
  • Also removes Burning and Necrofire statuses from the player character.
  • Cryotherapy - Consumes a frozen surface in a radius of the player character to convert it into magic armor.
  • Restoration - Restores Vitality to a targeted character for two rounds and removes Poisoned and Bleeding statuses from the target.
  • Rain - Make it rain in a certain area of the map, dousing fires and setting out puddles.
  • The best Hydrosophist abilities to take for the Conjurer are Rain, Restoration, Cryotherapy, Healing Tears, Cryogenic Stasis, Mass Cleanse Wounds, Vampiric Hunger Aura, Deep Freeze, and Ice Breaker.

    #DIVINITY ORIGINAL SIN 2 TALENTS LEVELS FULL#

    This specialization would make the Conjurer a full support and healing character. The Hydrosophist uses the power of water and ice to deal damage and heal allies. Specializing as a Hydrosophist will give the Conjurer the Water Infusion and Ice Infusion Summoner abilities. Living Wall - Grow vines out of the ground to block a path and emit poisonous clouds.Siphon Poison - Removes puddles of poison and adds poison damage to the player character's weapons and weapon abilities.Summon Artillery Plant - Summons a plant that can shoot acid and cursed poison clouds for five rounds.

    divinity original sin 2 talents levels

    Deals 50% earth damage to characters initially and 30% poison damage for the two subsequent rounds where they are entangled. Worm Tremor - Sends worms out of the ground in an area to attach to every character without magical armor.

    divinity original sin 2 talents levels

    Reactive Armor - Sends a wave of metal shards out from the player character, physically damaging everyone in a radius from them based on how much armor the player possessed.Mend Metal - Builds the physical armor of allies within a radius of the player character.Removes Stunned and Shocked effect statuses from characters standing in the puddle. Turn to Oil - Turns water and blood puddles into oil spills.Oily Carapace - Consumes an oily surface and turns it into armor for the player character.Makes the target immune to being teleported and removes Poisoned, Bleeding, Burning, Acid, and Decaying status effects. Fortify - Build physical armor onto targeted character out of the earth.Can also turn puddles of blood or water into acid and clouds into poison. Contamination - Deals 55% Poison everyone in a radius from the player character.The best Geomancer abilities that would work best with the Conjurer are Contamination, Fortify, Oily Carapace, Turn to Oil, Mend Metal, Reactive Armor, Worm Tremor, Summon Artillery Plant, Siphon Poison, and Living Wall. Taking Geomancy will likely make the Conjurer more of a melee fighter and tank. Geomancy uses the powers of earth and poison to deal damage and stay on the battlefield. Specializing in Geomancy will give the Conjurer access to the Poison Infusion and Acid Infusion Summoning abilities. Chain Lightning - Deal 150% air damage between up to eight enemies within an eight-meter radius.Apportation - Teleport an object off the map into the player character's inventory.Nether Swap - Swap two targeted characters on the map.Teleportation - Teleport a targeted character across the map, dealing air damage.Blessed Smoke Cloud - Create a cloud of smoke that makes all allies within a radius of the player character invisible.Erratic Wisp - Sends a targeted character in a random direction and gives them 40% air resistance for two rounds.Blinding Radiance - Enemies within a radius of the player character take 90% air damage and are blinded for one round.Favorable Winds - Gives the player character and allies within a radius an extra one and a half meters of movement per action point.To the best effect with Summoning, abilities like Favorable Winds, Blinding Radiance, Erratic Wisp, Blessed Smoke Cloud, Teleportation, Nether Swap, Apportation, and Chain Lightning.

    divinity original sin 2 talents levels

    This skill line works well for a stealthy supporting role. Aerotheurgy uses the power of air and storms to build up the player. Specializing in Aerotheurgy will give access to Electric Infusion, Cursed Electric Infusion in the Summoning skill line.












    Divinity original sin 2 talents levels